Goal:
Kill all werewolves. May spy inconspicuously during the werewolf phase but may not pretend to be a werewolf.
Kill all werewolves. May spy inconspicuously during the werewolf phase but may not pretend to be a werewolf.
Detailed description
As a sleepless adolescent, the blinking girl can try to keep an eye on the activity of the werewolves during the werewolf phase. She may neither make hand signals nor pretend to be a werewolf. If the werewolves recognize and kill her, she is be eliminated from the game, regardless of any protection. To show herself to the game master, she wakes up just before the werewolves during the first night.
Hints for the game master and further rules
You have to determine whether the werewolves accused the blinking girl accidentally or actually recognized her, so be careful.
Hints for you if you’re playing this character
It’s better to act too inconspicuous than to be recognized.
Interactions
- Protector: If the blinking girl is visibly discovered by the werewolves while being protected, even the best protection is of no use; if she is then chosen as a victim, she dies.
- Lonesome wolf: While the lonesome wolf is awake, the blinking girl is not allowed to spy.
- Big bad wolf: While the big bad wolf is awake, the blinking girl is not allowed to spy. Therefore, it can also always be protected or healed from his attacks.
- Witch: The witch’s healing potion will not help the blinking girl if she was discovered by the werewolves. However, she is still shown to the witch as a victim of the werewolves, so the witch can waste her healing potion.
- Mistress: If the blinking girl is visited and discovered while spying, she dies as well as the mistress. The witch’s potion or other protection can still protect the mistress.
- Primeval wolf: While the lonesome is awake, the blinking girl is not allowed to spy.
If the werewolves spotted her, she may still be infected.